A fairground stall turned into a maths game for the interactive whiteboard. Each team solves its calculations on its half of the screen and, after a right answer, throws a ball: a pointer sweeps across three holes and you stop it at the right moment. The camel moves 1, 2 or 3 spaces, and the first to cross the line wins.

A 10-space race, a slow ball and the simplest calculations for the chosen year.
A 15-space race, normal ball speed and mid-level calculations.
A 20-space race, a fast ball and the most demanding calculations for the year.
From Year 1 to Year 6: from adding and subtracting to 10 up to powers, roots and brackets.
The screen splits in two and each team plays on its own half at the same time.
One child plays on the whole screen at their own pace: on the whiteboard, a computer or a tablet.
Not always: each right answer earns one throw, and the ball can be worth 1, 2 or 3 spaces. The red hole is worth 3, but it is the smallest.
No. The race ends when a camel reaches the finish, 10, 15 or 20 spaces away.
There is no throw: the answer is cleared and the pad locks for a second before the team can try again.
You can play 5 free games without signing up. After that, a one-off payment of €9.99 unlocks all 78 games for ever, on all your devices. There is no subscription.
No. It opens in the browser of the interactive whiteboard, panel, computer, tablet or iPad. Once loaded, it also works offline.
Balloon raceA counting game for the interactive whiteboard designed for children who cannot read yet.
Block towerTwo towers grow side by side on the interactive whiteboard, one per team.
Colour by codeA mosaic of squares for the interactive whiteboard where each one shows a number in a different way: dice, domino, fingers, tally marks, ten frame, cubes, numeral or a calculation.
Penalty shootoutEach team has its own goal on one half of the interactive whiteboard and plays at its own pace.Camel race
Play now